Stone Wyvern

MagicUser - SpellDetail

Armor
(Conjuration)
Level:
1
Components:
V, S, M
Range:
Touch
Casting Time:
1 round
Duration:
Special
Saving Throw:
None
Area of Effect:
One creature
Explanation/Description:
By means of this spell, the caster creates a magical field of force which serves as if it were leather armor (AC 8). If the spell is cast upon a person already armored, it has no effect. Howev- er, if it is cast upon a creature with an armor class normally better than 9 (due to its size, speed, skin, etc.) it will benefit the normal armor class by one step, i.e. AC 8 becomes 7, AC 7 becomes 6, and so on. The magic armor spell does not slow or hinder movement, adds no weight or en- cumbrance, nor does it prevent spell casting. It lasts until dispelled or un- til the wearer sustains cumulative damage totaling greater than 8 points +1 per level of the caster. Thus, the wearer might take 8 points from an attack, then several turns later sustain an additional 1 point of damage. Unless the spell were cast by a magic-user of 2nd level or higher, it would be dispelled at this time. Until it is dispelled, the armor spell allows the wearer full benefits of the armor class gained due to the dweomer. Note: This spell will not function in conjunction with protective magic de- vices other than a ring of protection. The material component is a piece of finely cured leather which has been blessed by a cleric.