MagicUser - SpellDetail
Flame Arrow
(Conjuration/Summoning)
Level:
3
Components:
V, S, M
Range:
Touch
Casting Time:
3 segments
Duration:
1 segment/level
Saving Throw:
None
Area of Effect:
Each arrow/bolt touched
Explanation/Description:
Once the magic-user has cast this spell, he or she is able to touch one arrow or crossbow bolt (quarrel) per segment for the duration of the flame arrow. Each such missile so touched becomes magic, although it gains no bonuses “to hit”. Each such missile must be discharged within 1 round, for after that period flame consumes it entirely, and the magic is lost. Fiery missiles will certainly have normal probabilities of causing combustion, and any creature subject to additional fire damage will suffer +1 hit point of damage from any flame arrow which hits it. The material components for this spell are a drop of oil and a small piece of flint.