MagicUser - SpellDetail
Clairvoyance
(Divination)
Level:
3
Components:
V, S, M
Range:
Special
Casting Time:
3 segments
Duration:
1 round/level
Saving Throw:
None
Area of Effect:
Special
Explanation/Description:
Similar to the clairaudience spell, the clairvoyance spell empowers the magic-user to see in his or her mind whatever is within sight range from the spell locale chosen. Distance is not a factor, but the locale must be known — familiar or obvious. Furthermore, light is a factor whether or not the spell caster has the ability to see into the infrared or ultraviolet spectrums. If the area is dark, only a 1” radius from the center of the locale of the spell’s area of effect can be clairvoyed; otherwise, the seeing extends to normal vision range. Metal sheeting or magical protections will foil a clairvoyance spell. The spell functions only on the plane on which the magic-user is at the time of casting. The material component of the spell is a pinch of powdered pineal gland from a human or humanoid creature.