Illusionist - SpellDetail
Tempus Fugit
(Illusion/Phantasm)
Reversible
Level:
5
Components:
V, S
Range:
0
Casting Time:
5 segments
Duration:
5 turns/level
Saving Throw:
None
Area of Effect:
1” radius
Explanation/Description:
This powerful illusion affects the minds and bodies of all those within the area of effect. The spell causes those af- fected to perceive the passage of time in a much faster manner. Those entering this area after the casting is completed are similarly affected. Every turn (10 minutes) spent under the tempus fugit spell seems like a full hour to those within its dweomer. Because of this, all functions of af- fected individuals are speeded up accordingly. They must eat, sleep, and so forth according to an accelerated rate. The duration of other spells cast within the tempus fugit area is also sped up accordingly. One hour is as six to them, four hours a full day. This acceleration of time allows rest, renewal of spells, and recovery of hit points lost.
If desired, the spell caster can reverse the spell so that time is slowed for the individuals: An hour will seem as only a turn, a day merely four hours. Reversal requires no special preparation. In either case, the illusionist is also affected by the spell. Under the reverse, the effects will always last at least one turn after the caster desires its dispelling, because his or her reactions are so greatly slowed.