Druid - SpellDetail
Fire Storm
(Evocation)
Reversible
Level:
7
Components:
V, S, M
Range:
16”
Casting Time:
9 segments
Duration:
1 round
Saving Throw:
1/2
Area of Effect:
2” cube/level, minimum 16 cubic “
Explanation/Description:
When a fire storm spell is cast by a druid, a whole area is shot through with sheets of roaring flame which are equal to a wall of fire (q.) in effect. Creatures within the area of fire and 1” or less from the edge of the affected area receive 2 to 16 hit points of damage plus additional hit points equal to the number of levels of experience of the druid unless they make a saving throw, in which case they take only one-half damage. The area of effect is equal to 2 cubic ” per level of the druid, ie. a 13th level druid can cast a fire storm which measures 13” by 2” by 1”. The height of the storm is 1” or 2”; the balance of its area must be in length and width. The reverse spell, fire quench, smothers double the area of effect of a fire storm with respect to normal fires, and with respect to magical fires it has a 5% chance per level of the caster of extinguishing a magical fire (such as a fire storm) of proportions up to the normal area of effect of the non-reversed spell.