Druid - SpellDetail
Feeblemind
(Enchantment/Charm)
Level:
6
Components:
V, S
Range:
16”
Casting Time:
8 segments
Duration:
Permanent
Saving Throw:
Neg.
Area of Effect:
One creature
Explanation/Description:
A spell which is solely for employment against those persons or creatures who use magic spells, feeblemind causes the victim’s brain to become that of a moronic child. The victim remains in this state until a heal, restoration or wish spell is used to do away with the effects. The spell is of such a nature that the probability of it affecting the target creature is generally enhanced, i.e. saving throws are lowered.
Type of Spells Used Saving Throw by Target Creature Adjustment Cleric +1
Druid -1 Magic-user (human) -4 Illusionist 5 Combination or non-human -2
Note that the spell has no material component.