Cleric - SpellDetail
Death’s Door
(Necromantic)
Level:
3
Components:
V, S, M
Range:
Touch
Casting Time:
5 segments
Duration:
1 hour/level
Saving Throw:
None
Area of Effect:
One human or demi-human
Explanation/Description:
When a cleric employs this spell, he or she touches a human or demi-human who is unconscious and “at death’s door” (-1 to -9 hit points). The spell immediately brings the individual to 0 hit points. While the individual remains unconscious, bleeding and deterioration are stopped for the duration of the death’s door spell. The subject, because of being treated by the spell and now being at 0 hit points, can be brought to consciousness, and have hit points restored, by means of cure light wounds, cure serious wounds, etc., potions such as healing or extra-healing, or clerical or other items which magically re- store lost hit points. The material components of the spell are the cleric’s holy/unholy symbol, a bit of white linen, and any form of unguent.