Cleric - SpellDetail
Penetrate Disguise
(Divination)
Level:
1
Components:
V, S
Range:
12”
Casting Time:
2 rounds
Duration:
1 round
Saving Throw:
Neg.
Area of Effect:
One individual
Explanation/Description:
By means of this spell, the cleric is empowered to see through a disguise composed solely of makeup or altered clothing (i.e., non-magical in nature). The cleric cannot identify what class or pro- fession the disguised figure actually belongs to, nor the true appearance of the figure; the spell merely points out that the target figure is posing as someone or something else. The spell does not detect actual rank or status and cannot reveal an illusion for what it is, but it can detect whether a figure is the object of a friends spell. The spell cannot detect any deception involving alignment. The target of the spell is allowed a saving throw versus spell, and if this saving throw is made, the disguise will be enhanced in the eyes of the cleric, so that the caster becomes convinced that the target figure actually is what he claims to be. Being under the effect of a bless spell, wearing magic armor, or using a magic item of protection (such as a cloak or ring) will give the target an appro- priate bonus to the saving throw.