Stone Wyvern

MagicUser - SpellDetail

Meteor Swarm
V, S
4” + 1"/level
Casting Time:
9 segments
Saving Throw:
Area of Effect:
A meteor swarm is a very powerful and spectacular spell which is similar to a fireball in many aspects. When it is cast, either four spheres of 2’ diameter or eight spheres of 1’ diameter spring from the outstretched hand of the magic-user and streak in a straight line up to the distance demanded by the spell caster, up to the maximum range. Any creature in the straight line path of these missiles will receive the full effect of the missile, or missiles, without benefit of a saving throw. The “meteor” missiles leave a fiery trail of sparks, and each bursts as a fireball (qv). The large spheres each do 10 to 40 hit points of damage, the four bursting in a diamond or box pattern. Each has a 3” diameter area of effect, and each sphere will be 2” apart, along the sides of the pattern, so that there are overlapping areas of effect, and the center will be exposed to all four blasts. The eight small spheres have one-half the diameter (1 1/2”) and one-half the damage potential (5-20). They burst in a pattern of a box within a diamond or vice versa, each of the outer sides 2” long, and the inner sides being 1” long. Note that the center will have 4 areas of overlapping effect, and there are numerous peripheral areas which have two overlapping areas of effect. A saving throw for each area of effect will indicate whether full hit points of damage, or half the indicated amount of damage, will be sustained by creatures within each area, except as already stated with regard to the missiles impacting.