Stone Wyvern

Cleric - SpellDetail

Earthquake
(Alteration)
Level:
7
Components:
V, S, M
Range:
12”
Casting Time:
1 turn
Duration:
1 round
Saving Throw:
None
Area of Effect:
1/2” diameter/level
Explanation/Description:
When this spell is cast by a cleric, a local tremor of fairly high strength rips the ground. The shock is over in one melee round. The earthquake affects all terrain, vegetation, structures, and creatures in its locale. The area of effect of the earthquake spell is circular, the diameter being 1/2 for every level of experience of the cleric casting it, ie. a 20th level cleric casts an earthquake spell with a 10” diameter area of effect: Effects are as follows: TERRAIN Cave or cavern — Collapses roof Cliffs — Crumble causing landslide Ground — Cracks open, causing creatures to fall in and be killed as follows: — Size $ — 1 in 4 (dd) — Size M — 1 in 6 (dé) — Size L — 1 in 8 (d8) Marsh — Drains water off to form muddy, rough ground Tunnel — Caves in VEGETATION Small growth — No effect Trees — 1 in 3 are uprooted and fall STRUCTURES All structures — Sustain from 5 to 60 points (5d12) of structural damage; those taking full damage are thrown down in rubble CREATURES. See above The material components for this spell are a pinch of dirt, a piece of rock, and a lump of clay.